package brr

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Descriptors.

type required_limits

The type for required_limits.

type t

The type for GPUDeviceDescriptor objects.

val v : ?label:Jstr.t -> ?required_features:Feature_name.t list -> ?required_limits:required_limits -> ?default_queue:Queue.Descriptor.t -> unit -> t
val required_limits : ?max_texture_dimension_1d:int -> ?max_texture_dimension_2d:int -> ?max_texture_dimension_3d:int -> ?max_texture_array_layers:int -> ?max_bind_groups:int -> ?max_bind_groups_plus_vertex_buffers:int -> ?max_bindings_per_bind_group:int -> ?max_dynamic_uniform_buffers_per_pipeline_layout:int -> ?max_dynamic_storage_buffers_per_pipeline_layout:int -> ?max_sampled_textures_per_shader_stage:int -> ?max_samplers_per_shader_stage:int -> ?max_storage_buffers_per_shader_stage:int -> ?max_storage_textures_per_shader_stage:int -> ?max_uniform_buffers_per_shader_stage:int -> ?max_uniform_buffer_binding_size:int -> ?max_storage_buffer_binding_size:int -> ?min_uniform_buffer_offset_alignment:int -> ?min_storage_buffer_offset_alignment:int -> ?max_vertex_buffers:int -> ?max_buffer_size:int -> ?max_vertex_attributes:int -> ?max_vertex_buffer_array_stride:int -> ?max_inter_stage_shader_components:int -> ?max_inter_stage_shader_variables:int -> ?max_color_attachments:int -> ?max_color_attachment_bytes_per_sample:int -> ?max_compute_workgroup_storage_size:int -> ?max_compute_invocations_per_workgroup:int -> ?max_compute_workgroup_size_x:int -> ?max_compute_workgroup_size_y:int -> ?max_compute_workgroup_size_z:int -> ?max_compute_workgroups_per_dimension:int -> unit -> required_limits
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