package incr_dom_partial_render

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Class type
type t = {
  1. top : float;
  2. left : float;
  3. bottom : float;
  4. right : float;
}
val right : t -> float
val bottom : t -> float
val left : t -> float
val top : t -> float
module Fields : sig ... end
val compare : t -> t -> int
val sexp_of_t : t -> Ppx_sexp_conv_lib.Sexp.t
val none : t
val uniform : float -> t
val create : ?top:float -> ?left:float -> ?bottom:float -> ?right:float -> unit -> t
val adjust : ?top:float -> ?left:float -> ?bottom:float -> ?right:float -> t -> t
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