package raylib

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type t = Types.Texture2D.t Ctypes.structure
val id : (Types.Texture2D.t, [ `Struct ]) Ctypes.structured -> Unsigned.uint
val width : (Types.Texture2D.t, [ `Struct ]) Ctypes.structured -> int
val height : (Types.Texture2D.t, [ `Struct ]) Ctypes.structured -> int
val mipmaps : (Types.Texture2D.t, [ `Struct ]) Ctypes.structured -> int
val format : (Types.Texture2D.t, [ `Struct ]) Ctypes.structured -> Constants.PixelFormat.t
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