Library
Module
Module type
Parameter
Class
Class type
val create : Base.Random.State.t -> t
Create a new t
seeded from the given random state. This allows nondeterministic initialization, for example in the case that the input state was created using Random.State.make_self_init
.
Constructors like create
and of_int
should be called once at the start of a randomized computation and the resulting state should be threaded through. Repeatedly creating splittable random states from seeds in the middle of computation can defeat the SPRNG's splittable properties.
Create a new t
that will return identical results to any other t
created with that integer.