package irrlicht

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method abs_pos : Irr_core.vector3df
method add_animator : animator -> unit
method add_child : node -> unit
method add_shadow_volume_node : ?mesh:mesh -> ?id:int -> ?zfail_method:bool -> ?infinity:float -> unit -> shadow_volume_node
method bounding_box : float Irr_core.aabbox3d
method clone : ?parent:node -> unit -> node
method drop : unit
method drop_bool : bool
method get_type : Irr_enums.node_type
method id : int
method is_truly_visible : bool
method is_visible : bool
method material : int -> Irr_video.material
method material_count : int
method name : string
method obj : Irr_base.obj
method pos : Irr_core.vector3df
method rot : Irr_core.vector3df
method scale : Irr_core.vector3df
method set_animation_speed : float -> unit
method set_automatic_culling : Irr_enums.culling_type -> unit
method set_frame_loop : int -> int -> unit
method set_frame_loop_bool : int -> int -> bool
method set_id : int -> unit
method set_material_flag : Irr_enums.material_flag -> bool -> unit
method set_material_texture : ?layer:int -> Irr_video.texture -> unit
method set_material_type : Irr_enums.material_type -> unit
method set_md2_animation : Irr_enums.md2_animation_type -> unit
method set_name : string -> unit
method set_pos : Irr_core.vector3df -> unit
method set_rot : Irr_core.vector3df -> unit
method set_scale : Irr_core.vector3df -> unit
method set_triangle_selector : triangle_selector -> unit
method set_visible : bool -> unit
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