package raylib

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type t'
type t = t' ctyp
val create : Vector3.t -> Vector3.t -> Vector3.t -> float -> CameraType.t -> t

create position target up fovy defines a camera position/orientation in 3d space

val position : t -> Vector3.t
val target : t -> Vector3.t
val up : t -> Vector3.t
val fovy : t -> float
val typ : t -> CameraType.t
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