package raylib

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type t'
type t = t' ctyp
val create : Shader.t -> MaterialMap.t ptr -> float ptr -> t
val shader : t -> Shader.t
val maps : t -> MaterialMap.t CArray.t
val params : t -> float CArray.t
val set_shader : t -> Shader.t -> unit
val set_maps : t -> MaterialMap.t CArray.t -> unit
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