package ecaml

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Module type
Class type
include module type of Async.Clock
include Async_kernel.Clock_ns.Clock with module Time := Time_float_unix
module Or_timeout = Async_unix.Clock.Or_timeout
val run_at : Time_float_unix.t -> ('a -> unit) -> 'a -> unit

run_at time f a runs f a as soon as possible after time. If time is in the past, then run_at will immediately schedule a job t that will run f a. In no situation will run_at actually call f itself. The call to f will always be in another job.

val run_after : Time_float_unix.Span.t -> ('a -> unit) -> 'a -> unit

run_after is like run_at, except that one specifies a time span rather than an absolute time.

at time returns a deferred d that will become determined as soon as possible after time.

after is like at, except that one specifies a time span rather than an absolute time.

with_timeout span d returns a deferred that will become determined after either span elapses or d is determined, returning either `Timeout or `Result depending on which one succeeded first. At the time the returned deferred becomes determined, both things may have happened, in which case `Result is given preference.

module Event = Async_unix.Clock.Event

Events provide variants of run_at and run_after with the ability to abort or reschedule an event that hasn't yet happened. Once an event happens or is aborted, Async doesn't use any space for tracking it.

val at_varying_intervals : ?stop:unit Async_kernel.Deferred.t -> (unit -> Time_float_unix.Span.t) -> unit Async_kernel.Tail.Stream.t

at_varying_intervals f ?stop returns a stream whose next element becomes determined by calling f () and waiting for that amount of time, and then looping to determine subsequent elements. The stream will end after stop becomes determined.

at_intervals interval ?start ?stop returns a stream whose elements will become determined at nonnegative integer multiples of interval after the start time, until stop becomes determined:

        start + 0 * interval
        start + 1 * interval
        start + 2 * interval
        start + 3 * interval

Note that only elements that are strictly in the future ever become determined. In particular, if start is not in the future, or start is not provided, then there will be no element before the interval has passed.

If the interval is too small or the CPU is too loaded, at_intervals will skip until the next upcoming multiple of interval after start.

val run_at_intervals' : ?start:Time_float_unix.t -> ?stop:unit Async_kernel.Deferred.t -> ?continue_on_error:bool -> Time_float_unix.Span.t -> (unit -> unit Async_kernel.Deferred.t) -> unit

run_at_intervals' ?start ?stop span f runs f() at increments of start + i * span for nonnegative integers i, until stop becomes determined. If the result of f is not determined fast enough then the next interval(s) are skipped so that there are never multiple concurrent invocations of f in flight.

Exceptions raised by f are always sent to monitor in effect when run_at_intervals' was called, even with ~continue_on_error:true.

val run_at_intervals : ?start:Time_float_unix.t -> ?stop:unit Async_kernel.Deferred.t -> ?continue_on_error:bool -> Time_float_unix.Span.t -> (unit -> unit) -> unit

run_at_intervals ?start ?stop ?continue_on_error span f is equivalent to:

run_at_intervals' ?start ?stop ?continue_on_error span
  (fun () -> f (); return ()) 

duration_of f invokes f () and measures how long it takes from the invocation to after the deferred is determined.

Note that the measurement is not exact; because it involves an additional map on the deferred, the timing also includes the duration of jobs in the job queue when f () is determined.

val every' : ?start:unit Async.Deferred.t -> ?stop:unit Async.Deferred.t -> ?continue_on_error:bool -> ?finished:unit Async.Ivar.t -> Core.Time_float.Span.t -> (unit -> unit Async.Deferred.t) -> unit
  • deprecated [since 2019-05] Use [Background.Clock.every']
val every : ?start:unit Async.Deferred.t -> ?stop:unit Async.Deferred.t -> ?continue_on_error:bool -> Core.Time_float.Span.t -> (unit -> unit) -> unit
  • deprecated [since 2019-05] Use [Background.Clock.every]

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